#region license
# This file is part of Grawlix.
# 
# Grawlix is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as
# published by the Free Software Foundation, either version 3 of
# the License, or (at your option) any later version.
# 
# Grawlix is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
# 
# You should have received a copy of the GNU General Public
# License along with Grawlix.  If not, see
# <http://www.gnu.org/licenses/>.
#endregion

"""Texture display."""

namespace Grawlix.Application.Gui
import Grawlix
import Grawlix.Meta
import Grawlix.Services.Rendering
import System
import System.Drawing.Color as Color

[Disposable]
transient class TextureControl(Control):
"""A simple control which displays a texture."""
	
	override def Render(device as IRenderDevice, area as Rect):
	"""
	Render the current control, including all children.
	Param device: The rendering device to use.
	Param area: The area the device is clipped to.
	"""
		if Texture.Ready:
			source = Rect(Vector(), Texture.Dimensions)
			device.DrawTexture(Texture.State, source, Color.White, area)
	
	[property(Texture)]
	private _texture as ITextureResource
	"""The texture to display."""
	